A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N
A V A I L A B L E S O O N

Morse is a piece for Large ensemble based on a created new morse code, using conductor movements and
metachronal rhythm (wavy movements produced by the sequential action (as opposed to synchronisation).
These movements produce the appearance of a travelling wave. The piece is also uses movement detector
apps on phones. Some direct sounds are produced by the phones used as an instrument.
The morse code has been created, following the shape a conductor draws in the air to write a letter, attributing
one or two different movements to each letter of the alphabet

Morse is a piece for Large ensemble based on a created new morse code, using conductor movements and
metachronal rhythm (wavy movements produced by the sequential action (as opposed to synchronisation).
These movements produce the appearance of a travelling wave. The piece is also uses movement detector
apps on phones. Some direct sounds are produced by the phones used as an instrument.
The morse code has been created, following the shape a conductor draws in the air to write a letter, attributing
one or two different movements to each letter of the alphabet
composer. visual artist.
I N K

INK is a piece for multi instruments based on the shape of a labyrinth. The concept of the piece is to give different possible directions, paths to the musician. Each player has their own path and will cross over different options, trajectories leading to a unique performance each time.
The interest of the multi-players is based on the concept of counterpoint: having multi independent voices creating new colours when merged together.
The multi-trajectories lead the player to some distinct soundscapes. We can divide the music material in two: the atmospheric texture and the melodic lines; thus the freedom in the dynamic and timbre allows the players to alternate their playing in comparison what the other(s) plays, giving priority to melodic lines. The musicians do not have to be synchronised but, having a consideration of the other is essential for the piece. On the same level of consideration, an exploration on the timbre is highly recommended during the piece.
One thing to notice in INK is the absence of specified dynamic, rests, tempo indication. The use of silence is similar to dynamics and timbre, as there is no specified rest. The player controls their silence, always allowed between different patterns.
